The conference is an international platform for researchers, scientists, IT developers and consultants to share their research, practice and educational initiatives. This year there are 6 streams that will be discussed, namely, Cloud Computing & Virtualization; Web Technologies & Internet Applications; Social Computing & Behavioral Modelling, Mobile Communications, Networking & Applications, Computer Games & Multimedia and Enterprise Resource Planning & Supply Chain Management.
Some of the best captures from 2016 Annual International Conference on Computer Games Multimedia and Allied Technologies.
You can register for the event here. The early bird registrations are available till 24th Feb 2017 and the deadline for late registrations is 10th Mar 2017. If you wish to submit a paper on any of these topics, the deadline is till 10th Feb 2017.
Selected papers will be presented at the conference. Out of the presented papers, the best paper and best student paper will be awarded. All the presenting authors will be invited to submit an extended version of their research papers for the GSTF Journal on Computing. Some of the selected authors will be invited to contribute in the ICT Age.
Amazon introduces a free cross-platform game engine
There’s a good news for the game-developer fraternity! Amazon has unveiled a free, cross-platform, 3D game engine for you to create the highest-quality games, connect your games to the vast compute and storage of the AWS Cloud, and engage fans on Twitch.
The 6th Global Mobile Game Congress will be held from 15th to 17th March 2017 at China International Convention Center, Beijing. GMGC is the largest mobile gaming event in China held every year. This is an international event, which gets participation from more than 35 countries.
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